package com.hikari.ai.oldpathfinding;

/**
 * @author Dmitry
 */
public class CircleCollisionPoint {
    private float angle;
    private float x;
    private float y;

    public CircleCollisionPoint(float angle, float x, float y) {
        this.angle = angle;
        this.x = x;
        this.y = y;
    }

    public CircleCollisionPoint() {
    }

    public float getAngle() {
        return angle;
    }

    public void setAngle(float angle) {
        this.angle = angle;
    }

    public float getX() {
        return x;
    }

    public void setX(float x) {
        this.x = x;
    }

    public float getY() {
        return y;
    }

    public void setY(float y) {
        this.y = y;
    }
}
